Changes in microsoft.windowsmobile.directx from v1.0 (Version 2.0.50215.44)<br> to v2.0RC (Version 2.0.50727.26)

Changes in microsoft.windowsmobile.directx from v1.0 (Version 2.0.50215.44)
to v2.0RC (Version 2.0.50727.26)

Removed Added
Microsoft.WindowsMobile.DirectX DirectXException ()
n/a public class Microsoft.WindowsMobile.DirectX.DirectXException
--> NONE <--
  • Constructor: public DirectXException ()
  • Constructor: public DirectXException (string message)
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual Exception GetBaseException ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public virtual void GetObjectData (SerializationInfo info, StreamingContext context)
  • Method (i): public virtual Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: virtual IDictionary Data { public get; }
  • Property: virtual string HelpLink { public get; public set; }
  • Property: protected int HResult { }
  • Property: virtual Exception InnerException { public get; }
  • Property: virtual string Message { public get; }
  • Property: virtual string Source { public get; public set; }
  • Property: virtual string StackTrace { public get; }
  • Property: virtual MethodBase TargetSite { public get; }
Microsoft.WindowsMobile.DirectX GraphicsStream ()
n/a public class Microsoft.WindowsMobile.DirectX.GraphicsStream
--> NONE <--
  • Constructor: public GraphicsStream (IntPtr dataPointer, long size, bool read, bool write)
  • Constructor: public GraphicsStream (IntPtr dataPointer, long size, IntPtr bufferPointer)
  • Method (i): public virtual IAsyncResult BeginRead (byte[] buffer, int offset, int count, AsyncCallback callback, object state)
  • Method (i): public virtual IAsyncResult BeginWrite (byte[] buffer, int offset, int count, AsyncCallback callback, object state)
  • Method (i): public virtual void Close ()
  • Method (i): public virtual ObjRef CreateObjRef (Type requestedType)
  • Method (i): protected virtual WaitHandle CreateWaitHandle ()
  • Method: public new virtual void Dispose ()
  • Method: protected override void Dispose (bool disposing)
  • Method (i): public virtual int EndRead (IAsyncResult asyncResult)
  • Method (i): public virtual void EndWrite (IAsyncResult asyncResult)
  • Method: public override bool Equals (object compare)
  • Method: protected override void Finalize ()
  • Method: public override void Flush ()
  • Method: public override int GetHashCode ()
  • Method (i): public virtual object GetLifetimeService ()
  • Method (i): public Type GetType ()
  • Method (i): public virtual object InitializeLifetimeService ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): protected MarshalByRefObject MemberwiseClone (bool cloneIdentity)
  • Method: public virtual int Read (byte[] buffer, int offset, int count)
  • Method: public struct Read (Type returnType)
  • Method: public Array Read (Type returnType, int[] ranks)
  • Method (i): public virtual int ReadByte ()
  • Method: public override long Seek (long newposition, SeekOrigin origin)
  • Method: public override void SetLength (long newLength)
  • Method (i): public virtual string ToString ()
  • Method: public void Write (Array value)
  • Method: public override void Write (byte[] buffer, int offset, int count)
  • Method: public void Write (struct value)
  • Method (i): public virtual void WriteByte (byte value)
  • Property: override bool CanRead { public get; }
  • Property: override bool CanSeek { public get; }
  • Property: virtual bool CanTimeout { public get; }
  • Property: override bool CanWrite { public get; }
  • Property: IntPtr InternalBuffer { public get; }
  • Property: IntPtr InternalData { public get; }
  • Property: override long Length { public get; }
  • Property: override long Position { public get; public set; }
  • Property: virtual int ReadTimeout { public get; public set; }
  • Property: virtual int WriteTimeout { public get; public set; }
Microsoft.WindowsMobile.DirectX Matrix ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Matrix
--> NONE <--
  • Field: public float M11
  • Field: public float M12
  • Field: public float M13
  • Field: public float M14
  • Field: public float M21
  • Field: public float M22
  • Field: public float M23
  • Field: public float M24
  • Field: public float M31
  • Field: public float M32
  • Field: public float M33
  • Field: public float M34
  • Field: public float M41
  • Field: public float M42
  • Field: public float M43
  • Field: public float M44
  • Method: public static Matrix Add (Matrix left, Matrix right)
  • Method: public static Matrix AffineTransformation2D (float scaling, Vector2 rotationCenter, float rotation, Vector2 translation)
  • Method: public override bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method: public override int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method: public void Invert ()
  • Method: public static Matrix Invert (Matrix source)
  • Method: public static Matrix Invert (float determinant, Matrix source)
  • Method: public static Matrix LookAtLH (Vector3 cameraPosition, Vector3 cameraTarget, Vector3 cameraUpVector)
  • Method: public static Matrix LookAtRH (Vector3 cameraPosition, Vector3 cameraTarget, Vector3 cameraUpVector)
  • Method (i): protected object MemberwiseClone ()
  • Method: public void Multiply (Matrix m)
  • Method: public static Matrix Multiply (Matrix left, Matrix right)
  • Method: public void MultiplyTranspose (Matrix m)
  • Method: public static Matrix MultiplyTranspose (Matrix left, Matrix right)
  • Method: public static Matrix OrthoLH (float width, float height, float znearPlane, float zfarPlane)
  • Method: public static Matrix OrthoOffCenterLH (float left, float right, float bottom, float top, float znearPlane, float zfarPlane)
  • Method: public static Matrix OrthoOffCenterRH (float left, float right, float bottom, float top, float znearPlane, float zfarPlane)
  • Method: public static Matrix OrthoRH (float width, float height, float znearPlane, float zfarPlane)
  • Method: public static Matrix PerspectiveFovLH (float fieldOfViewY, float aspectRatio, float znearPlane, float zfarPlane)
  • Method: public static Matrix PerspectiveFovRH (float fieldOfViewY, float aspectRatio, float znearPlane, float zfarPlane)
  • Method: public static Matrix PerspectiveLH (float width, float height, float znearPlane, float zfarPlane)
  • Method: public static Matrix PerspectiveOffCenterLH (float left, float right, float bottom, float top, float znearPlane, float zfarPlane)
  • Method: public static Matrix PerspectiveOffCenterRH (float left, float right, float bottom, float top, float znearPlane, float zfarPlane)
  • Method: public static Matrix PerspectiveRH (float width, float height, float znearPlane, float zfarPlane)
  • Method: public static Matrix RotationAxis (Vector3 axisRotation, float angle)
  • Method: public static Matrix RotationQuaternion (Quaternion q)
  • Method: public static Matrix RotationX (float angle)
  • Method: public static Matrix RotationY (float angle)
  • Method: public static Matrix RotationYawPitchRoll (float yaw, float pitch, float roll)
  • Method: public static Matrix RotationZ (float angle)
  • Method: public static Matrix Scaling (Vector3 v)
  • Method: public static Matrix Scaling (float x, float y, float z)
  • Method: public static Matrix Subtract (Matrix left, Matrix right)
  • Method (i): public virtual string ToString ()
  • Method: public static Matrix Transformation (Vector3 scalingCenter, Quaternion scalingRotation, Vector3 scaling, Vector3 rotationCenter, Quaternion rotation, Vector3 translation)
  • Method: public static Matrix Transformation2D (Vector2 scalingCenter, float scalingRotation, Vector2 scaling, Vector2 rotationCenter, float rotation, Vector2 translation)
  • Method: public static Matrix Translation (Vector3 v)
  • Method: public static Matrix Translation (float x, float y, float z)
  • Method: public static Matrix TransposeMatrix (Matrix source)
  • Property: float Determinant { public get; }
  • Property: static Matrix Identity { public get; }
  • Property: static Matrix Zero { public get; }
Microsoft.WindowsMobile.DirectX Quaternion ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Quaternion
--> NONE <--
  • Constructor: public Quaternion (float valueX, float valueY, float valueZ, float valueW)
  • Field: public float W
  • Field: public float X
  • Field: public float Y
  • Field: public float Z
  • Method: public static Quaternion Add (Quaternion m1, Quaternion m2)
  • Method: public static Quaternion Conjugate (Quaternion q)
  • Method: public static float Dot (Quaternion v1, Quaternion v2)
  • Method: public override bool Equals (object obj)
  • Method: public void Exp ()
  • Method: public static Quaternion Exp (Quaternion q)
  • Method (i): protected virtual void Finalize ()
  • Method: public override int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method: public void Invert ()
  • Method: public static Quaternion Invert (Quaternion q)
  • Method: public float Length ()
  • Method: public static float Length (Quaternion v)
  • Method: public float LengthSq ()
  • Method: public static float LengthSq (Quaternion v)
  • Method: public void Ln ()
  • Method: public static Quaternion Ln (Quaternion q)
  • Method (i): protected object MemberwiseClone ()
  • Method: public void Multiply (Quaternion q)
  • Method: public static Quaternion Multiply (Quaternion m1, Quaternion m2)
  • Method: public void Normalize ()
  • Method: public static Quaternion Normalize (Quaternion q)
  • Method: public static Quaternion RotationAxis (Vector3 v, float angle)
  • Method: public static Quaternion RotationMatrix (Matrix m)
  • Method: public static Quaternion RotationYawPitchRoll (float yaw, float pitch, float roll)
  • Method: public static Quaternion Slerp (Quaternion q1, Quaternion q2, float t)
  • Method: public static Quaternion Squad (Quaternion q1, Quaternion a, Quaternion b, Quaternion c, float t)
  • Method: public static void SquadSetup (Quaternion outA, Quaternion outB, Quaternion outC, Quaternion q0, Quaternion q1, Quaternion q2, Quaternion q3)
  • Method: public static Quaternion Subtract (Quaternion m1, Quaternion m2)
  • Method: public static void ToAxisAngle (Quaternion q, Vector3 axis, float angle)
  • Method (i): public virtual string ToString ()
  • Property: static Quaternion Identity { public get; }
  • Property: static Quaternion Zero { public get; }
Microsoft.WindowsMobile.DirectX Vector2 ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Vector2
--> NONE <--
  • Constructor: public Vector2 (float valueX, float valueY)
  • Field: public float X
  • Field: public float Y
  • Method: public void Add (Vector2 source)
  • Method: public static Vector2 Add (Vector2 left, Vector2 right)
  • Method: public override bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method: public override int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method: public float Length ()
  • Method: public static float Length (Vector2 source)
  • Method: public float LengthSq ()
  • Method: public static float LengthSq (Vector2 source)
  • Method (i): protected object MemberwiseClone ()
  • Method: public void Subtract (Vector2 source)
  • Method: public static Vector2 Subtract (Vector2 left, Vector2 right)
  • Method (i): public virtual string ToString ()
  • Property: static Vector2 Empty { public get; }
Microsoft.WindowsMobile.DirectX Vector3 ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Vector3
--> NONE <--
  • Constructor: public Vector3 (float valueX, float valueY, float valueZ)
  • Field: public float X
  • Field: public float Y
  • Field: public float Z
  • Method: public void Add (Vector3 source)
  • Method: public static Vector3 Add (Vector3 left, Vector3 right)
  • Method: public static Vector3 Cross (Vector3 left, Vector3 right)
  • Method: public static float Dot (Vector3 left, Vector3 right)
  • Method: public override bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method: public override int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method: public float Length ()
  • Method: public static float Length (Vector3 source)
  • Method: public float LengthSq ()
  • Method: public static float LengthSq (Vector3 source)
  • Method: public static Vector3 Lerp (Vector3 left, Vector3 right, float interpolater)
  • Method: public void Maximize (Vector3 source)
  • Method: public static Vector3 Maximize (Vector3 left, Vector3 right)
  • Method (i): protected object MemberwiseClone ()
  • Method: public void Minimize (Vector3 source)
  • Method: public static Vector3 Minimize (Vector3 left, Vector3 right)
  • Method: public void Multiply (float s)
  • Method: public void Normalize ()
  • Method: public static Vector3 Normalize (Vector3 source)
  • Method: public void Project (Viewport viewport, Matrix projection, Matrix view, Matrix world)
  • Method: public static Vector3 Project (Vector3 v, Viewport viewport, Matrix projection, Matrix view, Matrix world)
  • Method: public static Vector3 Scale (Vector3 source, float scalingFactor)
  • Method: public void Scale (float scalingFactor)
  • Method: public void Subtract (Vector3 source)
  • Method: public static Vector3 Subtract (Vector3 left, Vector3 right)
  • Method (i): public virtual string ToString ()
  • Method: public static Vector4 Transform (Vector3 source, Matrix sourceMatrix)
  • Method: public static Vector4[] Transform (Vector3[] vector, Matrix sourceMatrix)
  • Method: public void TransformCoordinate (Matrix sourceMatrix)
  • Method: public static Vector3 TransformCoordinate (Vector3 source, Matrix sourceMatrix)
  • Method: public static Vector3[] TransformCoordinate (Vector3[] vector, Matrix sourceMatrix)
  • Method: public void TransformNormal (Matrix sourceMatrix)
  • Method: public static Vector3 TransformNormal (Vector3 source, Matrix sourceMatrix)
  • Method: public static Vector3[] TransformNormal (Vector3[] vector, Matrix sourceMatrix)
  • Method: public void Unproject (Viewport viewport, Matrix projection, Matrix view, Matrix world)
  • Method: public static Vector3 Unproject (Vector3 v, Viewport viewport, Matrix projection, Matrix view, Matrix world)
  • Property: static Vector3 Empty { public get; }
Microsoft.WindowsMobile.DirectX Vector4 ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Vector4
--> NONE <--
  • Constructor: public Vector4 (float valueX, float valueY, float valueZ, float valueW)
  • Field: public float W
  • Field: public float X
  • Field: public float Y
  • Field: public float Z
  • Method: public void Add (Vector4 source)
  • Method: public static Vector4 Add (Vector4 left, Vector4 right)
  • Method: public static Vector4 Cross (Vector4 v1, Vector4 v2, Vector4 v3)
  • Method: public static float Dot (Vector4 left, Vector4 right)
  • Method: public override bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method: public override int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method: public float Length ()
  • Method: public static float Length (Vector4 source)
  • Method: public float LengthSq ()
  • Method: public static float LengthSq (Vector4 source)
  • Method: public static Vector4 Lerp (Vector4 left, Vector4 right, float interpolater)
  • Method: public void Maximize (Vector4 source)
  • Method: public static Vector4 Maximize (Vector4 left, Vector4 right)
  • Method (i): protected object MemberwiseClone ()
  • Method: public void Minimize (Vector4 source)
  • Method: public static Vector4 Minimize (Vector4 left, Vector4 right)
  • Method: public void Multiply (float s)
  • Method: public void Normalize ()
  • Method: public static Vector4 Normalize (Vector4 source)
  • Method: public static Vector4 Scale (Vector4 source, float scalingFactor)
  • Method: public void Scale (float scalingFactor)
  • Method: public void Subtract (Vector4 source)
  • Method: public static Vector4 Subtract (Vector4 left, Vector4 right)
  • Method (i): public virtual string ToString ()
  • Method: public void Transform (Matrix sourceMatrix)
  • Method: public static Vector4 Transform (Vector4 source, Matrix sourceMatrix)
  • Method: public static Vector4[] Transform (Vector4[] vector, Matrix sourceMatrix)
  • Property: static Vector4 Empty { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D AdapterDetails ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.AdapterDetails
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: string Description { public get; }
  • Property: int DeviceId { public get; }
  • Property: Guid DeviceIdentifier { public get; }
  • Property: string DriverName { public get; }
  • Property: Version DriverVersion { public get; }
  • Property: int Revision { public get; }
  • Property: int SubSystemId { public get; }
  • Property: int VendorId { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D AdapterInformation ()
n/a public sealed class Microsoft.WindowsMobile.DirectX.Direct3D.AdapterInformation
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: int Adapter { public get; }
  • Property: DisplayMode CurrentDisplayMode { public get; }
  • Property: AdapterDetails Information { public get; }
  • Property: DisplayModeCollection SupportedDisplayModes { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D AdapterListCollection ()
n/a public sealed class Microsoft.WindowsMobile.DirectX.Direct3D.AdapterListCollection
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method: public virtual IEnumerator GetEnumerator ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method: public virtual bool MoveNext ()
  • Method: public virtual void Reset ()
  • Method (i): public virtual string ToString ()
  • Property: int Count { public get; }
  • Property: AdapterInformation Current { public get; }
  • Property: AdapterInformation Default { public get; }
  • Property: AdapterInformation this [int adapter] { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D AddressCaps ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.AddressCaps
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: bool SupportsBorder { public get; }
  • Property: bool SupportsClamp { public get; }
  • Property: bool SupportsIndependentUV { public get; }
  • Property: bool SupportsMirror { public get; }
  • Property: bool SupportsWrap { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D AlreadyLockedException ()
n/a public class Microsoft.WindowsMobile.DirectX.Direct3D.AlreadyLockedException
--> NONE <--
  • Constructor: public AlreadyLockedException ()
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual Exception GetBaseException ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public virtual void GetObjectData (SerializationInfo info, StreamingContext context)
  • Method (i): public virtual Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: virtual IDictionary Data { public get; }
  • Property: virtual string HelpLink { public get; public set; }
  • Property: protected int HResult { }
  • Property: virtual Exception InnerException { public get; }
  • Property: virtual string Message { public get; }
  • Property: virtual string Source { public get; public set; }
  • Property: virtual string StackTrace { public get; }
  • Property: virtual MethodBase TargetSite { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D AttributeRange ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.AttributeRange
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: int AttributeId { public get; public set; }
  • Property: int FaceCount { public get; public set; }
  • Property: int FaceStart { public get; public set; }
  • Property: int VertexCount { public get; public set; }
  • Property: int VertexStart { public get; public set; }
BackBufferType ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.BackBufferType
                    Mono = Can't do enum :-(,
--> NONE <-- --> NONE <--
Microsoft.WindowsMobile.DirectX.Direct3D BaseMesh ()
n/a public class Microsoft.WindowsMobile.DirectX.Direct3D.BaseMesh
--> NONE <--
  • Event: public event EventHandler Disposing
  • Method: public Mesh Clone (MeshFlags options, VertexFormats vertexFormat, Device device)
  • Method: public int[] ConvertAdjacencyToPointReps (int[] adjacency)
  • Method: public int[] ConvertPointRepsToAdjacency (int[] pointReps)
  • Method: public virtual void Dispose ()
  • Method: public void DrawSubset (int attributeId)
  • Method (i): public virtual bool Equals (object obj)
  • Method: protected override void Finalize ()
  • Method: public void GenerateAdjacency (float epsilon, int[] adjacency)
  • Method: public AttributeRange[] GetAttributeTable ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: Device Device { public get; }
  • Property: bool Disposed { public get; }
  • Property: IndexBuffer IndexBuffer { public get; }
  • Property: int NumberAttributes { public get; }
  • Property: int NumberFaces { public get; }
  • Property: int NumberVertices { public get; }
  • Property: MeshOptions Options { public get; }
  • Property: VertexBuffer VertexBuffer { public get; }
  • Property: VertexFormats VertexFormat { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D BaseTexture ()
n/a public class Microsoft.WindowsMobile.DirectX.Direct3D.BaseTexture
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public void PreLoad ()
  • Method (i): public virtual string ToString ()
  • Property: Device Device { public get; }
  • Property: int LevelCount { public get; }
  • Property: int LevelOfDetail { public get; public set; }
  • Property: int Priority { public get; public set; }
  • Property: ResourceType Type { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D BehaviorFlags ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.BehaviorFlags
--> NONE <--
  • Constructor: public BehaviorFlags (CreateFlags initialBehavior)
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: bool MultiThreaded { public get; }
  • Property: CreateFlags Value { public get; }
Blend ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.Blend
                    Zero = Can't do enum :-(,
                    One = Can't do enum :-(,
                    SourceColor = Can't do enum :-(,
                    InvSourceColor = Can't do enum :-(,
                    SourceAlpha = Can't do enum :-(,
                    InvSourceAlpha = Can't do enum :-(,
                    DestinationAlpha = Can't do enum :-(,
                    InvDestinationAlpha = Can't do enum :-(,
                    DestinationColor = Can't do enum :-(,
                    InvDestinationColor = Can't do enum :-(,
                    SourceAlphaSat = Can't do enum :-(,
--> NONE <-- --> NONE <--
Microsoft.WindowsMobile.DirectX.Direct3D BlendCaps ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.BlendCaps
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: bool SupportsDestinationAlpha { public get; }
  • Property: bool SupportsDestinationColor { public get; }
  • Property: bool SupportsInverseDestinationAlpha { public get; }
  • Property: bool SupportsInverseDestinationColor { public get; }
  • Property: bool SupportsInverseSourceAlpha { public get; }
  • Property: bool SupportsInverseSourceColor { public get; }
  • Property: bool SupportsOne { public get; }
  • Property: bool SupportsSourceAlpha { public get; }
  • Property: bool SupportsSourceAlphaSat { public get; }
  • Property: bool SupportsSourceColor { public get; }
  • Property: bool SupportsZero { public get; }
BlendOperation ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.BlendOperation
                    Add = Can't do enum :-(,
                    Subtract = Can't do enum :-(,
                    RevSubtract = Can't do enum :-(,
                    Min = Can't do enum :-(,
                    Max = Can't do enum :-(,
--> NONE <-- --> NONE <--
Microsoft.WindowsMobile.DirectX.Direct3D BlendOperationCaps ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.BlendOperationCaps
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: bool SupportsAdd { public get; }
  • Property: bool SupportsMax { public get; }
  • Property: bool SupportsMin { public get; }
  • Property: bool SupportsRevSubtract { public get; }
  • Property: bool SupportsSubtract { public get; }
Microsoft.WindowsMobile.DirectX.Direct3D Caps ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.Caps
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: int AdapterOrdinal { public get; }
  • Property: ComparisonCaps AlphaCompareCaps { public get; }
  • Property: BlendOperationCaps BlendOperationCaps { public get; }
  • Property: BlendCaps DestinationBlendCaps { public get; }
  • Property: DeviceCaps DeviceCaps { public get; }
  • Property: DeviceType DeviceType { public get; }
  • Property: float ExtentsAdjust { public get; }
  • Property: int GuardBandBottom { public get; }
  • Property: int GuardBandLeft { public get; }
  • Property: int GuardBandRight { public get; }
  • Property: int GuardBandTop { public get; }
  • Property: LineCaps LineCaps { public get; }
  • Property: int MaxActiveLights { public get; }
  • Property: int MaxAnisotropy { public get; }
  • Property: int MaxBackBuffer { public get; }
  • Property: int MaxPrimitiveCount { public get; }
  • Property: int MaxSimultaneousTextures { public get; }
  • Property: int MaxTextureAspectRatio { public get; }
  • Property: int MaxTextureBlendStages { public get; }
  • Property: int MaxTextureHeight { public get; }
  • Property: int MaxTextureRepeat { public get; }
  • Property: int MaxTextureWidth { public get; }
  • Property: int MaxVertexIndex { public get; }
  • Property: float MaxVertexW { public get; }
  • Property: PresentInterval PresentationIntervals { public get; }
  • Property: MiscCaps PrimitiveMiscCaps { public get; }
  • Property: RasterCaps RasterCaps { public get; }
  • Property: ShadeCaps ShadeCaps { public get; }
  • Property: BlendCaps SourceBlendCaps { public get; }
  • Property: StencilCaps StencilCaps { public get; }
  • Property: ComparisonCaps StencilComparisonCaps { public get; }
  • Property: FilterCaps StretchRectangleFilterCaps { public get; }
  • Property: SurfaceCaps SurfaceCaps { public get; }
  • Property: AddressCaps TextureAddressCaps { public get; }
  • Property: TextureCaps TextureCaps { public get; }
  • Property: FilterCaps TextureFilterCaps { public get; }
  • Property: TextureOperationCaps TextureOperationCaps { public get; }
  • Property: VertexProcessingCaps VertexProcessingCaps { public get; }
  • Property: ComparisonCaps ZCompareCaps { public get; }
CharacterSet ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.CharacterSet
                    Ansi = Can't do enum :-(,
                    Default = Can't do enum :-(,
                    Symbol = Can't do enum :-(,
                    Mac = Can't do enum :-(,
                    ShiftJIS = Can't do enum :-(,
                    Hangul = Can't do enum :-(,
                    Hangeul = Can't do enum :-(,
                    Johab = Can't do enum :-(,
                    GB2312 = Can't do enum :-(,
                    ChineseBig5 = Can't do enum :-(,
                    Greek = Can't do enum :-(,
                    Turkish = Can't do enum :-(,
                    Vietnamese = Can't do enum :-(,
                    Hebrew = Can't do enum :-(,
                    Arabic = Can't do enum :-(,
                    Baltic = Can't do enum :-(,
                    Russian = Can't do enum :-(,
                    Thai = Can't do enum :-(,
                    EastEurope = Can't do enum :-(,
                    Oem = Can't do enum :-(,
--> NONE <-- --> NONE <--
ClearFlags ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.ClearFlags
                    Target = Can't do enum :-(,
                    ZBuffer = Can't do enum :-(,
                    Stencil = Can't do enum :-(,
--> NONE <-- --> NONE <--
Microsoft.WindowsMobile.DirectX.Direct3D ClipStatus ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.ClipStatus
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: ClipStatusFlags ClipIntersection { public get; public set; }
  • Property: ClipStatusFlags ClipUnion { public get; public set; }
ClipStatusFlags ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.ClipStatusFlags
                    Left = Can't do enum :-(,
                    Right = Can't do enum :-(,
                    Top = Can't do enum :-(,
                    Bottom = Can't do enum :-(,
                    Front = Can't do enum :-(,
                    Back = Can't do enum :-(,
                    All = Can't do enum :-(,
--> NONE <-- --> NONE <--
ColorSource ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.ColorSource
                    Material = Can't do enum :-(,
                    Color1 = Can't do enum :-(,
                    Color2 = Can't do enum :-(,
--> NONE <-- --> NONE <--
Microsoft.WindowsMobile.DirectX.Direct3D ColorValue ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.ColorValue
--> NONE <--
  • Constructor: public ColorValue (float r, float g, float b)
  • Constructor: public ColorValue (float r, float g, float b, float a)
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method: public static ColorValue FromArgb (int color)
  • Method: public static ColorValue FromColor (Color color)
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method: public int ToArgb ()
  • Method (i): public virtual string ToString ()
  • Property: float Alpha { public get; public set; }
  • Property: float Blue { public get; public set; }
  • Property: float Green { public get; public set; }
  • Property: float Red { public get; public set; }
Microsoft.WindowsMobile.DirectX.Direct3D ColorValueFixed ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.ColorValueFixed
--> NONE <--
  • Constructor: public ColorValueFixed (FixedPoint r, FixedPoint g, FixedPoint b)
  • Constructor: public ColorValueFixed (FixedPoint r, FixedPoint g, FixedPoint b, FixedPoint a)
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method: public static ColorValueFixed FromArgb (int color)
  • Method: public static ColorValueFixed FromColor (Color color)
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method: public int ToArgb ()
  • Method (i): public virtual string ToString ()
  • Property: FixedPoint Alpha { public get; public set; }
  • Property: FixedPoint Blue { public get; public set; }
  • Property: FixedPoint Green { public get; public set; }
  • Property: FixedPoint Red { public get; public set; }
ColorWriteEnable ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.ColorWriteEnable
                    Red = Can't do enum :-(,
                    Green = Can't do enum :-(,
                    Blue = Can't do enum :-(,
                    RedGreenBlue = Can't do enum :-(,
                    Alpha = Can't do enum :-(,
                    RedGreenBlueAlpha = Can't do enum :-(,
--> NONE <-- --> NONE <--
Compare ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.Compare
                    Never = Can't do enum :-(,
                    Less = Can't do enum :-(,
                    Equal = Can't do enum :-(,
                    LessEqual = Can't do enum :-(,
                    Greater = Can't do enum :-(,
                    NotEqual = Can't do enum :-(,
                    GreaterEqual = Can't do enum :-(,
                    Always = Can't do enum :-(,
--> NONE <-- --> NONE <--
Microsoft.WindowsMobile.DirectX.Direct3D ComparisonCaps ()
n/a public sealed struct Microsoft.WindowsMobile.DirectX.Direct3D.ComparisonCaps
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Property: bool SupportsAlways { public get; }
  • Property: bool SupportsEqual { public get; }
  • Property: bool SupportsGreater { public get; }
  • Property: bool SupportsGreaterEqual { public get; }
  • Property: bool SupportsLess { public get; }
  • Property: bool SupportsLessEqual { public get; }
  • Property: bool SupportsNever { public get; }
  • Property: bool SupportsNotEqual { public get; }
CreateFlags ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.CreateFlags
                    None = Can't do enum :-(,
                    MultiThreaded = Can't do enum :-(,
--> NONE <-- --> NONE <--
Cull ()
n/a public sealed enum Microsoft.WindowsMobile.DirectX.Direct3D.Cull
                    None = Can't do enum :-(,
                    Clockwise = Can't do enum :-(,
                    CounterClockwise = Can't do enum :-(,
--> NONE <-- --> NONE <--
Microsoft.WindowsMobile.DirectX.Direct3D CustomVertex ()
n/a public sealed class Microsoft.WindowsMobile.DirectX.Direct3D.CustomVertex
--> NONE <--
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()
  • Method (i): protected object MemberwiseClone ()
  • Method (i): public virtual string ToString ()
  • Nested Type: public sealed struct PositionColored
  • Nested Type: public sealed struct PositionColoredTextured
  • Nested Type: public sealed struct PositionNormal
  • Nested Type: public sealed struct PositionNormalColored
  • Nested Type: public sealed struct PositionNormalFixed
  • Nested Type: public sealed struct PositionNormalTextured
  • Nested Type: public sealed struct PositionOnly
  • Nested Type: public sealed struct PositionOnlyFixed
  • Nested Type: public sealed struct PositionTextured
  • Nested Type: public sealed struct Transformed
  • Nested Type: public sealed struct TransformedColored
  • Nested Type: public sealed struct TransformedColoredTextured
  • Nested Type: public sealed struct TransformedFixed
  • Nested Type: public sealed struct TransformedTextured
Microsoft.WindowsMobile.DirectX.Direct3D D3DX ()
n/a public sealed class Microsoft.WindowsMobile.DirectX.Direct3D.D3DX
--> NONE <--
  • Field: public static const int Default, Value = -1
  • Field: public static const float DefaultFloat, Value = 3.402823E+38
  • Field: public static const int DefaultNonPowerOf2, Value = -2
  • Field: public static const int FormatFromFile, Value = -3
  • Field: public static const int FromFile, Value = -3
  • Method (i): public virtual bool Equals (object obj)
  • Method (i): protected virtual void Finalize ()
  • Method (i): public virtual int GetHashCode ()
  • Method (i): public Type GetType ()